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3D Games Programming
Rautenbach, Pierre / PAPERBACK / 672 pages / 2008
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: 47527968
Author
:
Rautenbach, Pierre
ISBN
: 9781844808779
Pages
: 672
Format
: PAPERBACK
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Description
Helps you to learn how to create your own 3-D game engine with 3D Game Programming. This work focuses on the various elements making up a 3-D first-person shooter game engine. It covers cross-platform programming of 3-D Games for both Linux/MacOS X (via OpenGL/GLUT) and Windows (via DirectX 10 or OpenGL/GLUT) platforms.
Specifications
ISBN
9781844808779
Author
Rautenbach, Pierre
Format
PAPERBACK
Publisher
Cengage Learning College
Pages
672
General Subject
Computer Books: General
Language
ENGLISH
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